This is probably the 2nd easiest Zulu mission after Crossroads. 1-way path, destroy everything on the way to the boss at the end.
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Tips for Ravenous Valley
- Destroy the snake statues.
Look for snake statues found at the sides of the road and destroy them as they create a wide silencing/purifying grid in front of them if you leave them long enough. Although this is not necessary to complete the mission.
- Minimize number of turns.
Statues activate their grids after a set number of turns (didn't count, but its not a lot) starting from the 1st from the base. So if you're kind of a masochist and want to see them all activate, just skip your turns and watch them all activate all the way to the last statue.
- Boss at the end has AOE.
Zulu boss AOEs are even more powerful than Dogon bosses' so spread out and don't stay within a 5x5 grid when fighting them.
Although AOEs are only cast every 3 turns so you can safely bunch up for 2 turns after AOEs (ex. for charging ranged mercs with Hwarang's Aura).
Stuff used in this run
This info is provided for whatever help it may be to you. They are not by any means the required setup or anything.
Merc Stats (Normal)
|Spear Main||21992 - 25628||153995||1630||226633|
|Monk||7045 - 7751||42090||5853||43382|
|Tarkan||14389 - 20253||107018||1272||139834|
|Proc||Minotaur & Rudolph Statue, Garuda, Storm Board, Deep Blue Sea Accessories|
|Others||Spelltower, Guild Lvl120|