Skip to Solo Video
There are more traps in other areas not marked on this map but there's no point in going around hitting them as you won't have time for that crap specially if soloing.
There are 4 active Summon Gates, 2 within the Palace grounds you won't have time to destroy so it would be best to minimize turns.
Minimum stuff to remember for Troy's Last Battle
- 5 Net Trap locations.
1 about 8 squares after the 1st bridge, 1 right after the 2nd bridge, 1 about 7 squares in front of the Miniboss at the main Palace Gate, and 1 each behind the outer Summon Gates.
- After destroying the first Summon Gate.
If you took more than 3 turns (starting from leaving main Palace gate area) to destroy your first Summon Gate, assume that some mobs have slipped past and are on the way to the Trojan Horse.
You'll have to send a merc to be safe since the guarding friendly mobs are too weak to stop them. It doesn't take a lot of turns for mobs to destroy the Trojan Horse.
Cata and 1 ranged merc buffed with Hwarang's Aura can destroy Troy Summon Gates in 1 turn.
Stuff used in this run
This info is provided for whatever help they may be to you. They are not by any means the required setup or anything.
Merc Stats (Normal)
|Cannon Main||11704 - 12802||68181||2631||75850|
|Sheriff||9516 - 10792||49540||1491||62263|
|Hwarang||7189 - 10041||43528||1298||43460|
|Proc||Garuda, Storm Board, Deep Blue Sea Accessories|
|Others||Spelltower, Guild Lvl120|