Troy (6)

Southern Europe: Level 50 - 130

Sunday, 03 February 2013 07:44

Warrior's Honor: Boats and Shortcuts

Cannon Main + Witch + Shaman.

This mission introduces Boats, something you might not enjoy having to ride on in this game. Also there's a shortcut trick here so you wouldn't have to kill as many mobs as you would if you follow the preset objective sequence.

Sunday, 03 February 2013 07:00

Fortress Assault: Guerrilla Warfare

Cannon Main + Witch + Shaman.

Destruction of enemy supply routes while eliminating the enemy force one group at a time is what's demanded to be able to solo this mission. And as usual for low level TBSs, a Witch is required if you have low gears like the stuff used here.
Tuesday, 15 January 2013 15:08

Base Defense: Enter Witch

Cannon Main + Witch + Shaman.

Witch makes low level TBSs a lot easier even if you don't have very good gears so I'd suggest getting one unless you have high-end mercs such as Sheriff or gears that can 1-hit level 70 TBS mobs in this case.
Cannon Main + Gunner + Shaman.

This makes a good introduction to TBS missions. Since most new players at level 50s would only have D class mercs, I used those for this demo.

If you're new to TBS missions, you would want to familiarize yourself first by running them with 2 or more people. Although this demo is solo, it should be enough to show you how it's done.
Friday, 28 December 2012 07:54

Troy's Last Battle: Fun with Ranged Mercs

Cannon Main + Hwarang + Sheriff.

Ranged mercs work well in this mission, particularly with Hwarang's Aura since you'd want to destroy a Summon Gate fast at one point.

There's also a crapload of traps to deal with although you only need to remember the 5 Net Traps at least.
Thursday, 20 December 2012 15:07

Last Stand: Classic Full Ranged Party

Cannon Main + Sheriff + Hwarang.

Learning to solo Last Stand can be a very exciting adrenaline rush experience at first. With the mad dashes to destroy and kill stuff at two locations simultaneously within a limited time to be prepared for the next timed events.