Thursday, 27 December 2012 13:16

Forbidden Land: Attack of the Evil Monk

Spear Main + Monk + Tarkan.

Monk hits like a drunk old man but it takes a lot of turns to beat the Boss here that he is actually useful working together with melee mercs.

Published in Zulu
Thursday, 27 December 2012 12:47

Ravenous Valley: Awakening Master Monk

Spear Main + Monk + Tarkan.

Here I tried using my evil Monk in TBS for the 1st time for lols. It seemed mobs fear him so much that they went for him a lot.

Published in Zulu
Wednesday, 26 December 2012 08:22

Jungle of the Beast: Alternative Spiking Mercs

Spear Main + Hwarang + Champion.

The objective here is simple, kill the boss at the top right of the map. You can safely ignore the two other bosses.

In this sample run we also had to fight against the deadliest debuff in-game, Item Lag. Had my team stunned and unable to awake for some time.

Published in Zulu
Wednesday, 26 December 2012 07:48

Nest of the Empress: Alternative Spiking Mercs

Spear Main + Hwarang + Champion.

Hwarang is a good substitute if you don't have a Tarkan as long as you bring a DEF debuffer here. In this run I used Ody as debuffer and Hwarang and Spear Main as damage dealers.

For less stress I'd suggest having double feast (NC+Unity) buffs and Chaotic Ruler title when running this.
Published in Zulu
Sunday, 23 December 2012 03:50

Spirit God: Mob Control and Boss Spiking

Spear Main + Tarkan + Hwarang.

I wouldn't recommend soloing this mission if you can't kill Dogon bosses within 4 turns at most. But if you can, then there should be no problem.
Published in Dogon Tribe
Thursday, 20 December 2012 15:07

Last Stand: Classic Full Ranged Party

Cannon Main + Sheriff + Hwarang.

Learning to solo Last Stand can be a very exciting adrenaline rush experience at first. With the mad dashes to destroy and kill stuff at two locations simultaneously within a limited time to be prepared for the next timed events.
Published in Troy
Monday, 17 December 2012 14:43

Nest of the Empress: Short Version

Spear Main + Tarkan + Champion.

The plan is to go straight to killing the Boss and skip having to destroy all 3 beehives (summon gates).

For this you'll want 1 melee tank, 1 damage dealer and at least 1 DEF debuffer. Ody would be great with his best in-game DEF debuff, Shield Bash.
Published in Zulu
Friday, 14 December 2012 11:09

Dogon Defense: Cannoneer + Hwarang Combo

Dogon DefenseSpear Main + Cannoneer + Hwarang.

This is the only mission I take the Cannoneer to and he works great here with his very wide range and ability to hit over obstacles. Any main can solo this with a good Cannoneer and Hwarang.
Published in Dogon Tribe
Friday, 14 December 2012 05:23

Summoning the Wind: Stalling FTW

Summoning the WindCannon Main + Sheriff + Hwarang + Shaman.

This mission is time-based which forces you to spend at least 23 minutes on it, but 15 reward boxes in the end kinda makes up for it, specially if you can solo.
Published in 3 Kingdoms
Tuesday, 11 December 2012 13:09

Sunless Forest: Good Old Ranged Team Run

Spear Main + Sheriff + Hwarang.

Attila is probably the best merc to have for all Zulu TBSs, but my alt has none so I had to use my usual TBS mercs before Zulu was added, Hwarang and Sheriff. Their ranged attacks work well for clearing spider webs in this mission at least.

Published in Zulu
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